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Old Nov 24, 2007, 11:46 AM // 11:46   #1
Jungle Guide
 
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Default A few title requests

Ok, I thought of these like, just now.

A salvage title, we get titles for identifying golds, why not salvaging them?

An enemy killing title, first tier could be 1 million enemies, max 10 million?

A death title, 5000 deaths for first tier? 10 000+ for max?

Discuss?
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Old Nov 24, 2007, 11:52 AM // 11:52   #2
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1. So just golds salvaged or can I salvage whites too? I see your reasoning with the ID title but I don't think this is such a great idea.

2. I don't see why but I don't see why not either.

3. Definately no, deaths are extremely easy to accumulate. You could just death level a monster for a while and get 10k deaths easily.
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Old Nov 24, 2007, 11:55 AM // 11:55   #3
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With a death title i'd think of having an exp too. This would lead to scroll abusing maybe, so the tiers would need to be set very high (thinking 5mil+ for r1).

/signed, although it's a shame most people on this forum want no titles at all..
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Old Nov 24, 2007, 11:57 AM // 11:57   #4
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i like the enemies killing ones, lets make it more interesting, every 1,000 enemies killed without your character dying, get 1 point, collect 1,000 points to advance to next level. level 2 everyone 2,000 enemies killed without your character dying, gets 1 points, advance to next level at another 1000 points collected. level 3 to complete, your character must kill 3000 enemies without dying to get 1 points. the points reset once your character die, so there will be no future debate to reset this title.... lol just incase.

/signed!

I am not quite sure what the salvage title is about thou.
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Old Nov 24, 2007, 12:18 PM // 12:18   #5
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Quote:
Originally Posted by dan-the-noob
/signed, although it's a shame most people on this forum want no titles at all..
Hope this wasn't aimed at me because I want as many constructive, challenging titles as I can get as i'm an avid title collecter. I don't however want a title for dying while afk, which is what the death title would become. I also want titles in game to be well thought out, i'd rather have fewer titles than tons of titles that were made for the sake of making them. And I think these titles are not imaginative or worthwhile enough to be implemented.
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Old Nov 24, 2007, 12:31 PM // 12:31   #6
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/notsigned

Death titles can easily be got by just death leveling something so you dont even need to be at the computer to get it.

Kill title would just be racked up by farming.


Bring on more skill based titles rather than just repetetive titles.

Last edited by Isileth; Nov 24, 2007 at 01:04 PM // 13:04..
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Old Nov 24, 2007, 12:42 PM // 12:42   #7
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Quote:
Originally Posted by Holly Herro

A death title, 5000 deaths for first tier? 10 000+ for max?

Discuss?
LDoA? would make this title a bit redundant IMO
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Old Nov 24, 2007, 02:25 PM // 14:25   #8
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Quote:
Originally Posted by Holly Herro
A death title, 5000 deaths for first tier? 10 000+ for max?
That title would be way too easy to get. So, signed^^
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Old Nov 24, 2007, 02:38 PM // 14:38   #9
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Killing title = Legendary Vanguisher
Death title = LDoA
And the Wisdom title had a use before Gwen came out now its just another very hard and expensive title
so all in all
/unsigned
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Old Nov 24, 2007, 04:16 PM // 16:16   #10
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/notsigned
more titles are baed
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